Birdspotting looks like the ne plus ultra of walkabout games, putting the player in a remote yet pleasant section of country and handing them a pair of binoculars. It’s by Joram van Loenen and Khalil Arafan and they’ve been working on it since January 2018.
I especially like the implication in the trailer that it should be played at low resolution.
Finally made some progress on the ocean shader for #birdspotting. Waves are masked with layers of noise then distorted using more noise. Foam is also composite of multiple layers multiplied with depthblend all combined with some nice planar reflection. #unity3d #indiedev #gamedev pic.twitter.com/eNNel1mg9M
— ????? ??? ?????? (@joramvanloenen) July 13, 2019