The Obscuritory offers in-depth reviews of games “unplayed and unknown,” lost to the rapid technological changes of the 80s and 90s and the countless mutually-incompatible platforms that came and went as the years rolled by. My favorite pick, though, is Knights of the Crystallion, the wonderfully weird and impenetrable magnum opus of legendary game designer Bill Williams, which baffled Amiga owners in 1989 or so. Psygnosis turned it down because it was too weird for them. I sometimes want to organize a modern sequel to this unfinished epic, but Bennett Foddy rightfully pointed out an Alley Cat remake would get a bigger audience.