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Cheesy tips for winning board games

Nick Douglas sounds like the reason no-one ever wants to play board games at Douglas family gatherings: “Dick Moves for Winning Board Games.

In chess, for example, after skipping over the amusing but practically useless Fool’s Mate:

The slightly less obvious Scholar’s Mate delivers the game in four moves with the queen and bishop; with the right victim, From’s Gambit can deliver it in five. And in the Légal Trap, White lures in Black with a queen sacrifice before making an early checkmate. Supposedly, its inventor baited the trap (and covered up for a possible escape) with a face-to-face bluff:

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