Valve, publisher of legendary game series such as Half-Life, Portal and Team Fortress, announced a new game at The International, a convention for players of DOTA, one of its big hits. The hyped-up crowd's reaction to finding out that Artifact is to be a "DOTA card game" is quite something.
It seems like a perfect conceptual faceplant, where two popular things are combined to form something comically unappealing. But is there an ironic angle? The völkisch consumerism of gamers got out of hand years ago, so it seems unlikely to be a joke at their expense. In any case, one hopes players have to pay for every single card: a good innovation would be a micro-transaction for every time a card is deployed.