Boing Boing Staging

These computer-generated rocks look incredibly real

Advancing Real Time Graphics

Digital artist Rens de Boer traveled to the island of Fuerteventura a couple times this year and took photos of rocks to “test equipment, workflows and develop new content.”

Samantha Cole of Motherboard writes:

It took him five days to photograph and capture the landscapes he wanted to render, and another several weeks to rebuild them in video game making tool Unreal Engine with a process called photogrammetry, which works by compiling a host of images taken from various angles and using them to create realistic depth…

Graphic card maker Nvidia provided de Boer with the GPUs that rendered these photorealistic rocks, two Geforce 1080 Tis, to be exact…

(digg)

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