The latest Tropes vs Women in Video Games (previously) is as on-point, smart, and deep as ever.
This time, host Anita Sarkeesian traces the trope of evil seductresses back millennia, and shows how these ideas have crept into games. As always, Sarkeesian’s point is that games have subtexts, and those subtexts come from somewhere, and they can normalize dumb ideas, and that, like every other important art form, we can learn something important and useful by looking games this way.
Sinister Seductress [Tropes vs Women in Video Games/Feminist Frequency]