Claire Hentschker’s virtual reality trip through The Shining is even more unsettling than it sounds: thirty minutes of scenes from the movie extruded into 3D, so you can look around in all directions as the camera slowly takes you along. Yet the models are all incomplete, taken as they are from Kubrick’s footage, leaving the impression of looking into the Overlook and its surrounds from a timeless, warped, supernatural viewpoint. Which is to say: it’s perfect.
Shining360 is a 30-minute audio-visual experiment for VR derived from the physical space within Stanley Kubrick’s film ‘The Shining.’ Using photogrammetry, 3D elements are extracted and extruded from the original film stills, and the subsequent fragments are stitched together and viewed along the original camera path.
Many thanks to the Studio for Creative Inquiry. All content derived from Stanley Kubrick’s The Shining