Liza Daly writes: "I’m fascinated by the fertile period between ’79 and ’83, when computers and consoles went mainstream and hundreds of game companies sprung up overnight. These developers were often obscure — sometimes just a P.O. box and a single teenager — but a few racked up enormous profits. And while there were no real rules yet, there was one agreed-upon convention: graphics were primitive and were never to be shown on the cover. This led to an awful lot of experimentation, for better or worse."
Weird and wonderful 1980s video game box art

Liza Daly writes: "I’m fascinated by the fertile period between ’79 and ’83, when computers and consoles went mainstream and hundreds of game companies sprung up overnight. These developers were…