A case of mistaken identity lands Durham, a going no-place palace guard, a job with a troop of dwarvish treasure hunters. Seeing his big chance to make something of himself, our hero joins the Dungeoneers.
Durham is a pretty boring guy, but a common spelling mistake sends him, a lowly guard who rarely needs a vocabulary, on an adventure in place of the Keeper of the Vault! Added to a crack team of dwavish treasure seekers, Durham would be completely out of his element, if he had one. Seeing his opportunity to finally be the hero, Durham is positive he'll make something of himself. No one else shares his optimism. The gang of dwarves he is sent to aid see him as a bad luck charm, the only human woman around thinks he is comic relief, and he doesn't know a damn thing about recovering treasure.
This indie fantasy is a lot of fun. The novel has some light editing errors and isn't perfect, but author Jeffrey Russell has written a fantastic example of the fantasy quest/adventure. I'll be hoping for more!
The Dungeoneers by Jeffrey Russell via amazon