My friend Erin Robinson had been wanting to make games — sketching, designing and editing them in her own imagination — since childhood. Just last month, she finally released Gravity Ghost, a tiny-planet puzzler starring a ghost girl and her fox friend. The game's concept, artwork and game design have been Robinson's main life's work over the past several years.
If you've always wanted to make a game yourself, Robinson's approachable thoughts on her own career path will make for an insightful — maybe even inspirational — few minutes' viewing. And Gravity Ghost is available on Steam, if you'd like to check it out.