The Indie Games Weblog offers 5 tips for using procedurally-generated content–think fractals and L-systems–in game development.
"Random" content tips for game devs
- COMMENTS
- fractals
- Games
- procedural generation
Enjoy a relaxing half hour compilation of rain scenes in videogames
Jez Burrows edited this "supercut of video game characters taking a break from solving crime or shooting people to enjoy a meditative minute of miserable weather." "It's Rain in Games,… READ THE REST
Peculiarities and miscellanea of the Street Fighter series
Capcom's Street Fighter is one of the most famous and expansively franchised games in history, rolling mercilessly on since 1987. RAE compiled an exhaustive collection of miscellaneous details, from hidden… READ THE REST
Non-Euclidean game worlds
Code Parade (also on itch.io) is developing a "hyperbolic" 3D game engine (download) where a line is not necessarily the shortest path between two places. I was impressed by the… READ THE REST
Short Post, just one paragraph
Dessert cheesecake wafer bear claw fruitcake. Fruitcake chupa chups donut candy canes marzipan. Apple pie sweet roll tart chocolate cake macaroon marshmallow carrot cake gummi bears sweet. Pastry sugar plum… READ THE REST
Save 50% on a 1-year subscription to Dashlane's premium password manager
We all know vital information about ourselves and our private digital accounts can be compromised by cybercriminals. However, many would be frightened to know just how compromised they and their… READ THE REST
The Bite Helper removes the itch of a mosquito bite in seconds
While mosquitoes have certainly earned their title as the deadliest animal on earth, their impact on most of our lives is usually a lot less consequential. But even though they… READ THE REST