• Six possibly useful observations about the successful Oculus Rift Kickstarter
• Grove iPhone 5 case: When a better product makes one nostalgic for an older product more given to decay
• Why I think the most compelling piece of VR software might be Writeroom.
Gamers are going to push VR forward in the near term. (And projects like the Oculus Rift are certainly game-centric, by dint of the first software available alone.) But one of the most compelling things about VR for me–the thing I think will take VR from a niche within video gaming and into a, well, larger niche within computing at large–is the notion of using VR headsets for productivity.