Already the most pre-ordered game of all time, Diablo III will be familiar territory to anyone who has played an action RPG since Gauntlet: new character classes, slicker graphics and 2012’s more reliable internet connections garnish what promises to be the same gloriously addictive co-op multiplayer fare.
Controversial changes include a real-money auction house for trading in-game gear with other players, and the lack of player-vs-player combat at launch. Having played the beta, I might add that some World of Warcraft-esque visual camp lightens up the series’ necrotic Gothic airs a little—this seems to bother hardcore fans a lot.
But hey, it’s not like they’re about to just say no, is it?
Diablo III
UPDATE: Countless customers report that the game won’t start: even single player games run online, and Blizzard didn’t set up enough servers to handle the launch-day load.