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Augmented reality rig that turns you into a character in a third-person game

Marc Owens’s augmented reality project “Avatar Machine” puts its users in VR helmets that display the world around them as though they were playing a third-person game, so that their own body is seen from behind. Owens theorizes that “The system potentially allows for
a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment.”

Avatar Machine

(via Beyond the Beyond)

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