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Today on <em>Offworld</em>: war-driving for treasure, cloud gaming, Dylan in <em>The Sims</em>

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Today on Offworld we took an extensive look at Treasure World (above), the just-released DS game that turns the ubiquitous cloud of Wi-Fi signals around you into collectible treasures — it’s easily one of the most magical game experiences we’ve had in a while, and expands into an equally amazing array of synced up social-site achievements, and, of all things, a mini-music tracker that lets you compose by arranging your scalped booty.

Elsewhere we looked at the first live demo of cloud-gaming service Gaikai, which shows Spore, World of Warcraft and Mario Kart being played, in-browser, from a server 400 miles away, and Microsoft’s just-launched Kodu, the 21st century LOGO-like Xbox 360 game that teaches principles of programming logic with simple sentence-structure syntax and lets you build and share up to 4-player minigames.

We also stumbled across Crazy Planets, a new Worms-like Facebook game that makes a fighting unit out of you and your friends, and watched the first tech demo video of Robotology from N+ developers Metanet, which, eventually, will be a parkour/grappling hook mashup of Mario Galaxy, Shadow of the Colossus, and Umihara Kawase (!), and, finally saw Bob Dylan’s hard-livin’ invade The Sims.

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