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Happy birthday, Pac-Man!

Pac-Man came to the US twenty-five years ago this month. From the Associated Press:

“This was the first time a player took on a persona in the game. Instead of controlling inanimate objects like tanks, paddles and missile bases, players now controlled a ‘living’ creature,” says Leonard Herman, author of “Phoenix: The Rise and Fall of Videogames.” “It was something that people could identify, like a hero.”

It all began in Japan, when Toru Iwatani, a young designer at Namco, caught inspiration from a pizza that was missing a slice. Puck-Man, as it was originally called, was born. Because of obvious similarities to a certain four-letter profanity, “Puck” became “Pac” when it debuted in the U.S. in 1980.

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